Worked on World Composition and Layout for Halo: Infinite campaign and took various Grasslands locations from early-stage block-in to final polish. I was also responsible for leading a team of world builders that focused on all of the interstitial content between major POIs.
These locations can be found in the largest land mass north of the island with the Prison.
There are a ton of other great artists who worked on individual props, larger set pieces, world building, and lighting/fx. Check out 343 Industries full Halo: Infinite Art Blast on Art Station here