Worked on World Composition and Layout for Halo: Infinite campaign and took various locations from early-stage block-in to final polish. Additionally, I was responsible for leading a team of world builders that focused on all of the interstitial content between major POIs.
This scene was used as a part of our marketing push pre-launch and can be found along the main path after heading north from Banished Prison Base.
There are a ton of other great artists who worked on individual props, larger set pieces, world building, and lighting/fx. Check out 343 Industries full Halo: Infinite Art Blast on Art Station here: