Worked on World Composition and Layout for Halo: Infinite campaign and took various locations from early-stage block-in to final polish. I was also responsible for leading a team of world builders that focused on all of the interstitial content between major POIs.
This area is immediately following Master Chief's first encounter with the Inquisitor.
There are a ton of other great artists who worked on individual props, larger set pieces, world building, and lighting/fx. Check out 343 Industries full Halo: Infinite Art Blast on Art Station here
path leading to the spire after exiting forerunner dungeon